Games, prototypes and experiments I've built while learning game development.
A short 3D adventure game built around the theme “Less Is More.” You play as a robot with limited energy, forcing you to carefully manage your resources while dealing with enemies, harvesting energy from crates and repairing doors.
All of the game's assets and animations were made by me. Coding was assisted by Qwen 3.7, while the sound effects were sourced from Pixabay under free-use licensing.
Incremental • Browser Game
A Snorlax-themed cookie-clicker game created as a small browser-based project. Click your way through a simple incremental gameplay loop.
Platformer • College Game Jam
A platformer following a wizard in training as they attempt to complete a dangerous dungeon. Created during the second New College game jam.
First-Person • Horror • Shooter
A first-person horror shooter where you fight your way through a dungeon and take on ghosts. The project was developed in roughly 40 hours during The Soapbox Jam.
The game combines assets created by me with assets sourced from other creators.
Rhythm • Collaborative Project
A rhythm game developed as part of the Solace & Joy project. The game was created collaboratively by Shaun, Shay, James and Jack.